Hey, as mentioned before I have decided to write a mesh based navigation system for my in-development PBBG, well I have some video based goodness to dispense for you today Enjoy… That is using my old animation code written for an old project, the code is using canvas to render the mesh and path. The [...]
Archive for January, 2009
06
Jan
2009
Wowa look at the dust!!!
Hey, sorry for the 5 months of silence, basically I ran into a problem which required a massive rewrite, and tbh I didn’t feel like slogging though another monster problem, but now 5 months later I am ready to have another bash, using a completely different approach, hopefully thing time I will be able to [...]